Dragon Quest VIII
Dragon Quest VIII: Journey of the Cursed King (
Japanese: ドラゴンクエストVIII
Doragon Kuesuto Eito) is the eighth installment of the popular
Dragon Quest series of
role playing games from
Square Enix. It was developed by
Level-5, who also worked on the
Dark Cloud series for the
PlayStation 2. Its full Japanese title is
Dragon Quest VIII: Sora to Umi to Daichi to Norowareshi Himegimi (Japanese: 空と海と大地と呪われし姫君 - meaning 'Sky, Ocean, Earth and a Cursed Princess').
Yuji Horii oversaw the project, while
Akira Toriyama designed the monsters and characters, and
Koichi Sugiyama resumed his role as composer.
Dragon Quest VIII sports graphics similar to those of
Dark Chronicle (
Dark Cloud 2 in North America) in that it has
cel-shaded textures for the characters and scenery.
Dragon Quest VIII's battles are not limited to a first person perspective like its predecessors. Instead, it contains some third person views as in the recent
3D Final Fantasy games but retains several key parts of the other Dragon Quest games. The first person views for attack planning, the classic attack and magic sounds, and the victory riff are all brought back from previous games.
Dragon Quest VIII has enjoyed much success since its release, particularly in
Japan. A survey conducted in 2006 by the magazine
Famitsu earned the game the #4 spot as the best
video game of all time after, respectively,
Final Fantasy X,
Final Fantasy VII and
Dragon Quest III.
Released for the PlayStation 2 on
November 27,
2004 in Japan,
Dragon Quest VIII went on to sell over three million copies within its first week, making it the fastest selling Japanese PlayStation 2 title ever.
Dragon Quest VIII: Journey of the Cursed King was released in North America on
November 15 2005, and shipped with a playable
Final Fantasy XII demo disc. Additions and changes to the North American version of
Dragon Quest VIII include: voice acting, new animations, enhanced music and sound effects, additional spells and attacks, and a new menu interface. It was also the first game in the
Dragon Quest series to bear the
Dragon Quest name (rather than
Dragon Warrior) in North America. A demo disc for
Dragon Quest VIII was released in America during the fall of 2005 through certain venues, including
Shonen Jump magazine.
Dragon Quest VIII is also the first flagship Dragon Quest game to be released in Europe. It was released in Europe on
April 13 2006, under the title
Dragon Quest: The Journey of the Cursed King, dropping the sequel number. Unlike the North American version, the European version does not contain a
Final Fantasy XII demo.
As a nod to the game's
high fantasy roots, the translation is done in
British English and the voice actors for most major characters are also
British. This is especially noticeable in the character of Yangus, voiced by comedian
Ricky Grover, who speaks with a
Cockney accent and occasionally uses
Cockney rhyming slang. The Australian release of
Dragon Quest: The Journey of the Cursed King features different voice acting to this version.
Dragon Quest VIII begins when the evil jester Dhoulmagus steals a magical scepter. With this powerful scepter, he transforms the inhabitants of Trodain into thorny plants and turns the king into a monster and the princess into a horse. The hero, a young Trodain guardsman, is the only resident to remain uncursed. With the help of the cursed king and princess, he hunts Dhoulmagus, in hopes of restoring his kingdom to its former glory.
The hero is eventually joined on his quest by three companions: a feisty, exhibitionistic mage named Jessica, a scarred, inarticulate bandit named Yangus, and Angelo, a rapier-wielding Templar knight with a markedly secular love for the ladies.
Is it really over...?The party finally tracks down Dhoulmagus to the Dark Ruins. There they find him recuperating and they finally face off against the fiend jester. After they first defeat him, he tries to curse them with his sceptre, but the hero blocks the blast and is not affected by it. Dhoulmagus then uses his menacing power to change into a hideous creature. Even with his new might, he is no match for the might of the heroes. After his defeat, they find out that the curse still has not been lifted. They start to leave the ruins and Jessica picks up the staff that Dhoulmagus had.
The next morning, the Hero and the others find to their surprise that Jessica is missing...
Dragon Quest VIII is a long game, typical of the series; it can take upwards of sixty hours to complete the journey, even if the player chooses to disregard the myriad secrets the game has to offer. Players can collect 115 medals scattered across the planet, which are redeemable for prizes at a mysterious castle. They can also concoct new items via the 'alchemy pot', a device which takes two (or three) items and spits out a new, sometimes improved one after a certain period of time. As is increasingly commonplace in modern RPGs (albeit, a tradition which appears to be inspired from
Dragon Quest V), certain monsters can be captured and made to battle in a Monster Arena. Jessica and the Hero may appear in new outfits depending on their equipment.
And if players are willing to explore the extra dungeon after the game's initial closing, more surprises await...
Hero: Well-rounded character who can learn basic magic in addition to being one of the strongest physical fighters on the player's team. Mostly relies on Abilities and attacking, with a few basic offensive and healing Spells. His boomerangs hit all enemies.
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Equips: Swords,
Spears,
Boomerangs, Fisticuffs
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Special Attribute: Courage ** Teaches the Hero how to use the rare thunder-type magic and other skills related to magic, including reducing MP cost.
Yangus: Incredible physical fighter. Has the highest HP and the lowest MP and is generally terrible at magic, though he can learn a few support spells like Share Magic. Despite his poor magical aptitude, he has the highest attack, defense, and HP stats in the entire party. He mostly relies on brute physical attacking and high defense.
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Equips: Axes,
Clubs,
Scythes, Fisticuffs
** Later also equips
Flails, which hit multiple enemies in a group but have no accompanying Abilities.
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Special Attribute: Humanity ** Teaches Yangus comparatively silly Abilities like Underwear Dance and useful support magic like Kabuff and Share Magic.
Jessica: Low physical power and HP is more than made up for in high magical ability and MP. While Jessica doesn't learn many support or curative spells, she is the best practitioner of offensive magic in the party. Her whips hit multiple enemies in a group.
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Equips: Knives,
Whips,
Staves, Fisticuffs
** Jessica's Knives skill can be upgraded to allow her to equip
Swords later on.
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Special Attribute: Sex Appeal ** Charms enemies into not fighting; depending on her level, Jessica has a certain chance to automatically charm an enemy without even selecting a command.
Angelo (Kukule): Average fighter despite his low HP. While never as strong physically as the Hero or Yangus and never as strong magically as Jessica, he does have several Spells and Abilities that induce status and other debilitating effects on the enemy, in addition to providing average damage. In other words, he mostly relies on tactics rather than brute force to win. Despite his fighting ability, he is also the most powerful practitioner of healing magic in the party, and this characteristic becomes paramount in later battles.
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Equips: Swords (mostly
rapiers),
Bows,
Staves, Fisticuffs
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Special Attribute: Charisma** Basically the male equivalent to Jessica's
Sex Appeal in that it often prevents enemies from attacking, though it never happens automatically, and often works through status effects rather than charm.
Main characters
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HeroThe Hero (the player gets to choose his name at the beginning) was originally a house servant, but he managed to become a royal guard with some attention from
Princess Medea. When
Dhoulmagus attacked the castle and placed a curse on it, he was the only one (besides
King Trode and Princess Medea) to escape the vine-covered castle, and the only one not cursed at all. He is very kind-hearted and is willing to go out the way for people he just met. King Trode once called the Hero "always lucky."
His origin is half-human, half Dragovian. He was born to an Argonian Prince named Eltrio (Clavius' older brother) and a Dragovian named Xia which makes Prince Charmles his cousin. Twenty years ago, Xia decided to visit the human world. There, she met Eltrio, and they fell in love at first sight. Due to the great differences between the couple, Chen Mui, the Hero's grandfather, thought it was right to break them apart, but in the end, it only brought them sadness and pain.
Chen Mui brought his daughter back to the Dragovian Sanctuary. On the way home, they saw a human body. It was Eltrio, who fought desperately to see his love again, but died before reaching the Sanctuary gates. Xia was saddened to her very soul, to the point of losing her will to live. One day, Xia realized she was pregnant with the Hero, and despite critisism from the Dragovian Elders, she decided to keep the baby. She delivered a healthy boy, but was unable to recover from the strain of childbirth and died.
Several years later, the Council of Elders decided what to do with the child. The Hero's memories would be sealed away by The Lord of the Dragovians, and he would be banished from the Sanctuary. His grandfather fought against the closed-minded decision, but they refused to reverse it.
Curse attacks and cursed equipment have no effect on the Hero, because the spell used to seal away his memories, was a form of curse itself, which both sealed away his memories and protected him from all other types of curses, explaining how he escaped from the Kingdom of Trodain without harm.
In the special ending, he marries Medea inside the Savella Cathedral when his uncle King Clavius reconsidered the fact, that he would be the rightful groom, being Eltrio's son. Even if he didn't become Prince of Argonia in that ending, King Clavius and King Trode still maintained the promise long ago which isn't shown in the original ending.
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YangusA former bandit from "Pickham" (a possible pun on
Peckham, an area of
London), Yangus grew tired of living as a thief in his home town and decided to leave and start clean. However, due to his rough
East London accent and appearance he was always considered a bandit or a thief wherever he went. He then decided to pillage people by extorting a toll from those trying to cross the Trodain-Farebury bridge; he did this until he met the Hero and King Trode. The two refused to pay him and Yangus attacked them, but he hit the bridge and fell through the hole he created. When the bridge collapsed, Yangus was clinging on for dear life, with King Trode deciding to leave him there. The Hero, however, couldn't just leave him there to die, so he pulled him up, saving Yangus' life. Yangus was so grateful that he swore to follow the Hero for the rest of his days and then nicknamed him the "Guvner" or just "Guv."
Back in Yangus' thievery days, he promised a love interest (Red) a jewel named the Venus Tear. He suffered injuries or more specifically, face injuries on his quest to obtain it in the Swordman's Labyrinth.
His catchphrase is "COR BLIMEY!" (Although at one point in the game he decides that "It's getting old" and no longer says it.) He tends to use words that he is unable to say properly in order to sound smarter such as "spefic" and "assisitation." A spinoff has been announced featuring Yangus as a child.
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JessicaA
well endowed and often short-tempered sorceress coming from a wealthy family in the small town of Alexandria, Jessica's line has been known to wield magic. Her older brother,
Alistair was famous for being a skilled swordsman and talented magic user, but died while investigating the open door to the usually locked tower nearby, killed by Dhoulmagus upon his arrival.
When news came of Alistair's death, her family tradition was to mourn in silence and not to leave the mansion, but Jessica ignored her mother's wishes and went to the tower to find the killer. When she learned that he was killed by Dhoulmagus, she again argued with her mother when she wanted to hunt him down. Her mother refused to let her leave, but Jessica said she was going anyway. Upon hearing this, her mother excommunicated her from her family, and told her to leave immediately. She packed her things and then left for the docks hoping to catch up with Dhoulmagus and kill him.
After finally crossing over on the ferry she asks the Hero and his group if she could join them, since their goals were the same. Jessica is also supposedly enganged to Lorenzo of Argonia, the son of King Clavius' chancellor.
After Dhoulmagus's death she picked the scepter and was possessed by it. The rest of the party with the help of Dominico managed to stop her and lift Rapthorne's control from her, but when they realized the scepter's true nature, it was too late, because Dominico's dog, Sir Leopold, was already possessed by it, allowing Rhapthorne to continue his plan.
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Angelo (Kukule)Angelo is a Templar in Maella Abbey's templar knights. His duties are to uphold the order of the Goddess, live a sin free life, and protect the Abbot; but he is actually a playboy, a gambler, a cheat, an alcoholic, and a womanizer all rolled into one. He is mocked by other templars as a disgrace for his sinful life, and is especially berated by the commander of the templars, and half brother,
Marcello.
His family was actually quite wealthy, but his father was a womanizer and a horrible gambler, and when he died, his mansion and possessions were taken to pay off the debt. Angelo had no place to go but to the Abbey, known for caring for orphans and others who had no place else to go.
During his latest stir over a brawl in Simpleton, Marcello put him on suspension of his duties and declared that he could not leave the Abbey under any circumstances. However, when Dhoulmagus came requesting an audience with Abbot, Angelo sensed a dark presence, and asked for the Hero's group to rescue the Abbot. Despite their assistance, however, the Abbot was killed. Marcello then assumed the role of new abbot and ordered Angelo to search for Dhoulmagus by joining the Hero's party.
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Munchie/Chen MuiDuring the Hero's whole life, Munchie was by his side as his pet mouse. Despite his small and fragile appearance, he proves to be a very important asset to the party. There is a variety of cheeses to find or create using the alchemy pot through the game, that when used as items allow Munchie to help in the team's battles. Each kind of cheese has a different effect on him, like making him perform elemental attacks, increase the party's stats, or even heal their wounds. Also, in some parts of the game, there are puzzles can be only be solved with his help, because due to his small size, he can easily pass through little holes and reach places that are inaccessible to the rest of the group.
After the party's first victory against The Lord of the Dragovians, he revals himself as Chen Mui, the Hero's Dragovian grandfather, and begs his forgiveness for causing, although unintended, so much suffering to him and his parents. In the occasion, he also gives him his father's Argon ring, an item that proves the Hero's noble origin, unlocking the special ending sequence of the game, available after Rhapthorne's final defeat.
After Xia's death, Chen Mui realized that the boy was the only link to his daughter, and after the Council of Elders's decision to exile the Hero from the Dragovian Sanctuary, he begged to also leave in order to watch over him. The Lord of the Dragovians agreed, but only if he transformed himself into a mouse. He accepted that condition, and chased after the boy as quickly as he could. Munchie's name is actually an
anagram to his real name.
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King TrodeKing Trode is the King of Trodain. His family has been guarding the magical scepter for centuries. When Dhoulmagus managed to steal it, he and his daughter were cursed by a spell, transforming the king into a troll and the princess into a horse.
King Trode's father and the King Clavius of Argonia's mother loved each other, but they lived in a time when their kingdoms were hostile to each other, a situation that foiled their plans to marry. In respect to this unfulfilled love, their sons promissed to marry their children in order to strengthen the ties of friendship between their countries, and thus Trode arranged his daughter's engagement with King Eltirio's son. However, Eltirio abdicated the throne for the woman he loved before he bore a son, so the duty was passed on to King Clavius and his son, Charmles. None of them knew that the Hero was Eltirio's son and therefore the rightful groom.
Although Trode is stripped of his power as king, he still orders, acts, and behaves like one. Nevertheless, his skills prove to be invaluable to the party when he creates the alchemy pot, an instrument with the power to create new items by combining other ones. Some of the most valuable items of the game can only be obtained through alchemy.
In the special ending, he has the Hero marry Medea inside the Savella Cathedral due to King Clavius' change of heart. He is happy for them and so is King Clavius that the promise has been fulfilled in the right way.
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Princess MedeaWhen Dhoulmagus stole the scepter kept in Trodain castle, he cursed the princess by turning her into a horse. Being one of only three survivors, she left with her father and the Hero to try and break the curse, but because of her current state, Medea was reduced to pulling the cart with their supplies.
Since the others know of her condition, no one burdens her by riding in the cart, save for Trode who drives it. Eventually a mystical spring is discovered which breaks curses, and by drinking from it she is able to return briefly to human form. She also develops the ability to communicate
telepathically with the Hero, but only when both of them are sleeping.
Despite being engaged to Prince Charmles of Argonia, she harbors strong feelings for the Hero, who was also her childhood friend. She eventually marries the Hero in the special ending sequence of the game as decreed by King Clavius that the Hero is the rightful groom.
Main villains
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RhapthorneThe game's main villain. His essence was trapped in a sceptre by the seven sages with Empyrea's help. But when Dhoulmagus released it from the magical circle in Trodain, he started to possess anyone who touched it in order to accomplish his task of killing each one of the sages's heirs to break the seal on the sceptre to free his soul and return to life.
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DhoulmagusDhoulmagus is a power-hungry jester that wanted the power of the Trodain sceptre. He stole the sceptre, cursed Medea and Trode, and covered Trodain Castle in thorns. Possessed by Rhapthorne, he killed his first four victims: His former master Rylus, the swordsman Alistair, Abbot Francisco, and Mr. Golding, the casino owner. The Hero and party defeated him after a long chase, and for a while they thought their ordeals were finally over, until they discover he wasn't the true enemy.
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Sir LeopoldDominico's pet dog. After Jessica was liberated from the sceptre's power, it took a time to the party to realize its true nature. During that time, Leopold was possessed by it, allowing Rhapthorne to continue his killing spree. The possessed Leopold killed David, Marta, and The Lord High Priest - the remaining heirs who weren't killed by Dhoulmagus.
He was finally defeated in Savella Cathedral, but before the party could put an end to Rhapthorne's ambitions, Marcello took possession of the sceptre and accused the Hero and the party of killing the Lord High Priest and sentenced them and High Priest Rolo to life imprisonment on Purgatory Island.
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MarcelloAngelo's half brother, he was born from an affair between their father and a maid. When Angelo was born, his father cast away both Marcello and his mother from his home. After his mother died, Marcello was adopted by Abbot Francisco.
Marcello dispises Angelo because he thinks if he hadn't been born, their father would never had estranged him and his mother, and he never would have suffered any of his ordeals. As Marcello's superior in the order of templars, he doesn't miss an opportunity to make Angelo's life miserable. Marcello's dream is to climb to the top in the religion's hierarchy, to prove the world that even an illegitimate child like him could become an important person by his own effort.
Later in the game, Marcello rose to become the leader of the Lord High Priest's personal guard. After the Lord High Priest was killed by Sir Leopold, he blamed High Priest Rolo and the party for it and sent them to Purgatory Island. Marcello, in turn, took possession of the sceptre and, in a memorable scene, proved himself to be the only man able to not only resist the will of Rhapthorne but to turn the tables and take control of the sceptre's power for himself. Being the only high-ranking church official left not dead or imprisoned, Marcello was to become the new Lord High Priest, finally achieving his life's ambition. During his ceremony on the isle of Neos, Marcello decided to make a rousing speech against the ways of the Church and its favoritism towards the aristocracy, using his Templars to contain the people at the ceremony against their wills.
The party arrived in Neos during the ceremony and confronted Marcello, trying to take back the sceptre, but after his defeat, he was too weak to contain Rhapthorne's power and fell under his control. The possessed Marcello flew up and destroyed the Goddess statue, unleashing the Black Citadel and Rhapthorne's physical form. Marcello was hanging off a ledge, wanting to die, when Angelo saved him in order to punish him by refusing his death wish. After throwing away his Templar Captain's ring, he walked off to parts unknown, swearing that one day Angelo would regret saving his life.
The Seven Sages
The seven people who helped Empyrea seal away Rhapthorne into the Godbird Sceptre...
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Kupas: Sage of the Green orb. A powerful magician, he became friends with an elf girl and a Gigantes after he found them unconsious on the side of a road. Together they founded the city of Tryan Gully, a place where monsters, humans, and elves alike all lived together in peace. Because their life spans are far greater than humans', the elf and the Gigantes are still alive to this day. Before his death, Kupas asked them to carry out his wish to never let anyone forget how Rhapthorne terrorized the world. His descendant is technically Dominico, but the true heir of his power is David, descendant of one of Kupas' servants. Realizing how easy it would be for Rhapthorne to target his descendants, Kupas transfered his sage's bloodline into that of one of his servants. Kupas' bloodline was henceforth charged with protecting the new bloodline, but after many years that charge was forgotten. Kupas' plan to fool Rhapthorne also failed, as Rhapthorne quickly realized the switch and immediately targeted the true holder of the bloodline, David, rather than the false holder, Dominico.
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Golding: Sage of the Yellow orb. He was a very able fighter and considered the strongest of the seven sages.
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Alexander: Sage of the Blue orb. He was skilled in Sword fighting and Magic. His Sword fighting was apparently passed down to Alistair and his Magic to Jessica. His descendant, Alexandra, a world-renowed stonemason, married into the Albert family years later. Alexandra made a statue of herself in the East tower using the Kran Spinels, a jewel used by Dominico to create a powerful barrier, as eyes. The statue is also capable of holding souls for a small length of time, as well as reinacting scenes taken place in the eyes of the statue. Alexandra speaks to the party on their quest for the Kran Spinels. A holy holiday is held every year where everyone in Alexandria makes their way to the East Tower free from all monsters to pray to the statue. The entrance to the East tower has a secret to it that all Alexandrians know. His descendants are Alistair and Jessica, though Alistair was chosen as holder of the bloodline.
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Eagus: Sage of the Gold orb. He was the youngest of all sages at an age of six, and foretold that Rhapthorne would return someday. He also addresses the party after they break through the barrier guarding Rhapthorne. His descendant is Abbot Francisco.
The Seven Heirs
Each of the seven heirs is a descendant to one of the Sages and inherit their powers. To escape from his confinement in the godbird sceptre, Rapthorne commands those he possesses to kill each one by them.
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Master Rylus: Dhoulmagus's former master. Dies before the beginning of the game as a result of arson on Dhoulmagus' part.
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Alistair: Jessica's older brother and Alexander's Granddaughter's Grandson. Alistair was a self-proclaimed protector of Alexandria and the East Tower. He saw that one day the door to the Eastern Tower was left open. He went in to find out what was going on, but was killed by Dhoulmagus in the top floor of the Eastern Tower.
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Abbot Francisco: A descendant of Eagus and childhood friend of the Lord High Priest, he was the one who raised Marcello and Angelo after they lost their families. Abbot Francisco was murdered on the second floor of his living quarters in Maella Abbey by Dhoulmagus.
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Mr. Golding: Golding's descendant, Mr. Golding was also an able fighter who took down a troll with his bare hands. He was the owner of the casino until he was murdered. Mr. Golding was killed by Dhoulmagus behind his upstairs couch. His adopted children, Cash and Carrie, closed the casino after he died. They began their long fight over who would inherit the casino and his money. During a later part of the game, one of the two use the Hero and friends as bodyguards while the other had to choose from the mansions staff. At the Dragon Graveyard, Cash and Carrie settle their differences and both become the inheritants of Goldings casino and money.
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David: Kupas' grandson's grandson. Like all of Kupas's descendants, David was living in Tryan Gully under the care of the Elf and the Gigantes who founded the city with his ancestor long ago. David travelled from Tryan Gully all the way to Arcadia and collapsed. Dominico took him in as his servant and mistreated him, unaware of his responsibility to protect him from Rhapthorne. David was killed by Sir Leopold near his cage.
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Marta: An old herb doctor from the Orkutsk mountains. She was killed by Sir Leopold outside her cottage. It is never explained why
she was the holder of the bloodline and not her biological son.
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The Lord High Priest: The highest authority in the world's religion. He was killed by Marcello shortly after Sir Leopold was defeated.
Other characters
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DominicoDominico comes fom a long lineage of powerful magicians in Arcadia. Long ago, his family received the mission to protect the descendants of Kupas, one of the seven sages. Sometime in the past, his family has forgotten their duty and started to use their powers to obtain prestige and fortune, claiming that they are the de facto descendants of Kupas. Curiously, Dominico took David, who was the same person his family swore to protect, as his personal servant, unaware of his true identity. He was always bullying him with the help of his dog Leopold, who he insisted to be adressed as "Sir Leopold".
When the party arrived in Arcadia in their search for Jessica, who was possessed by the sceptre, they found that she stormed Dominico's house, for no apparent reason, and thus they devised a plan to stop her. They could hold her enough for Dominico to cast a spell that knocked her unconscious, freeing her from Rapthorne's control. When Jessica told to the rest of the party that she was being controlled and impelled to kill David instead of Dominico, since she retrieved the sceptre from Dhoulmagus's body, the party realized the real threat was in that artifact, and who was its real target.
Ironically, Sir Leopold, the same dog Dominico liked so much, was possessed by the sceptre and killed David. When Dominico realized he failed in the mission passed down to him by his ancestors, he asked the party to destroy Sir Leopold, and told them that from then on he would dedicate himself to atone for his and his family's mistakes.
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Prince CharmlesKing Clavius of Argonia's only son. An overweight, cowardly snob of a boy, Charmles (according to him, pronounced "sharm-LEI") is enamored with himself and his own princely blood, which, he believes, entitles him to order around whomever he pleases. He is also revealed to be a terrible pervert, as evidenced by the dirty magazine in his bookshelf and by his desire to marry Medea simply because she is (in his father's words) "va va voom." People tend to accidentally (and sometimes intentionally) call him "Prince Charmless". In order to obtain from Clavius the "Magic Mirror", which is an important item for their quest, the party agrees to help his son in the Argon hunt.
The Argon hunt is a test of courage that Charmles must undertake in order to be considered qualified to become the next king, where he has to fight an Argon Lizard and obtain a jewel called the Argon heart from its body. But because he was too chicken to complete the task on his own, King Clavius hires the party to assist him in his task, though in truth they do all of the work, even being forced to fight multiple Argon lizards until Charmles can find a heart that is big enough for him. However, in the end, after all the work the party goes through hunting and defeating the strongest Argon Lizards in the hunting ground just to get a big enough heart, Charmles is still ungrateful and cheats again by buying a gigantic (and presumably fake) Argon heart off a sleazy peddler as soon as he gets back to Argonia. King Clavius knows that Charmles cheated and that the Argon heart he brought was not the one he "earned," but he does not let Charmles know that he knows until the ending of the game.
Charmless is engaged to Princess Medea, according to a pact sealed by their grandfathers, and unaware of the fact that the horse accompanying the party is actually her, he tries to mount her against her will, and she subsequently bucks him. He tries to hit Medea for it, but King Trode and the Hero intervenes. In both endings of the game, Charmles' wedding plans are foiled by the Hero, who is actually the one Medea loves and the one she is destined to marry.
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Bangerz and MashTwo rambunctious little boys from Jessica's hometown of Alexandria. They've appointed themselves as the town's guardians, and as such feel very protective of Jessica, whom they see as an big sister.
Bangerz is the more outgoing of the pair and their de-facto leader, with Mash tending to just follow Bangerz's lead. When Jessica leaves town to search for Alistair's killer at the Alexandra Tower, Bangerz accompanies the party to the tower and tells them the secret to entering the building which only residents of Alexandria know. Although he acts tough, it is clear that Bangerz is visibly worried about Jessica and begs the party to bring her back safely.
Once Rhapthorne begins his invasion of the World of Light, Jessica returns to Alexandria. In an attempt to calm Bangerz and Mash, she declares them the town's official guardians and asks them to tell everyone not to panic. As a passing word, they voice their confidence that Jessica will be able to defeat Rhapthorne and assure her that everything will be alright at home.
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RedThe greatest thief the World of Light has ever known is actually...a woman! Red is a master burglar, pickpocket, and adventurer, and has traveled the world trying to satiate her unquenchable thirst for riches and treasure. As can be expected of such an avid adventurer, Red is an independent woman with a strong will and a mouth just as foul.
While originally introduced as an old burglar acquaintance of Yangus, the party later learns that Yangus and Red were once lovers but broke up over unknown circumstances, though it is believed their split came about over Yangus' decision to give up thievery and live an honest life. Eventhough Red and Yangus bad-mouth and insult each other on a regular basis, it is clear that they still hold deep feelings for each other, though each is two proud is admit it. The party first encounters Red when visiting Pickham for their first time, where she contracts them to enter the Swordsman's Labyrinth and get her the Venus Tear, a rare gem. They encounter her a second time when they enter the Pirate's Cove. Red races them to Captain Crowe's treasure and though she beats them to it (primarily by cheating), she fails to defeat Crowe's ghost in battle, and so leaves him to the party. The finally time Red makes an appearance is near the end of the game before the party fights Rhapthorne. She
lends Yangus the Flail of Fury on the condition that he return it to her after he's defeated Rhapthorne. Everyone but Yangus picks up on the true meaning of the gesture, and when Angelo says it out loud, Yangus and Red visibly blush.
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EmpyreaAlso known as Ramia from
Dragon Quest III, Empyrea is referred to as a god. She has the power to travel between worlds. The seven sages crafted the Godbird Scepter under her instruction. When Rhapthorne attempted to open the gate between the World of Light and the World of Darkness, Empyrea used all her power to seal the gate, thus she lost her special ability. Her shadow in the World of Light creates a portal to the World of Darkness called the "Dark Eye".
Empyrea's first encounter with the party was when they traveled to the World of Darkness in search for her advice. There they discovered that her egg was stolen by a monster called Gemon, and thus she has been forced to attack the nearby village of Empycchu.
The party agreed to infiltrate the Godbird's Eyrie where the egg was being kept hostage, but during the battle to recover it, Gemon sacrificed himself to destroy the egg. Empyrea's child, who died before birth, appeared as a spirit before the party and decided to aid in their quest, bestowing them the power to fly through the skies, allowing them to reach places of their world inaccessible by land or sea.
Empyrea plays a major role in the game's final battle. Not only does she recover the Godbird's sceptre, allowing the party to invoke the power of the seven sages' spirits to break the barrier protecting Rhapthorne, but she also carries them on her back throughout the entire fight.
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IshmahriA mysterious man who lives in another dimension known as the Moonshadow. Ishmahri's musical powers aid the party twice during their adventures. First he uses them to grant King Pavan's wish to see his deceased wife Sasha one last time, then with the power of the Moonshadow Harp, a powerful instrument retrieved by the party upon his request, he reawakens the memories of the Ancient Ocean, briefly enough to put the ship discovered by the heroes into open sea, allowing them to travel through the world's oceans.
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The Lord of the Dragovians |
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The Lord of the DragoviansThe most powerful member of the Dragovian tribe. After the tragic events involving the Hero, his mother and his father, he started to believe that humans and Dragovians could never coexist, and thus he cast a spell in himself in order to remain forever in is dragon form, but this made him lose control over his mind and thus he started to attack his own people.
Just when the remaining Dragovians were about to lose hope, because none of them could be able to stop their Lord, the party arrives in the Dragovian Sanctuary, and Chen Mui asks them for help.
After the party's first victory against him, the Lord of the Dragovians returns to his senses. Amazed and ashamed by the fact the same boy he and his people had estranded, had saved his tribe from certain doom, he gives them the right to perform the Dragovian Trials. A series of battles against him in dragon form, where each victory allows access to one of the Dragovian treasures, which are six rare prizes available nowhere else. Each time the Lord of the Dragovians is defeated, he morphs into an even stronger dragon for the following battle.
His six forms are the Vermillion Dragon, the Emerald Dragon, the Silver Dragon, the Gold Dragon, the Darksteel Dragon, and the Divine Dragon. In the final Dragovian Trial, the Hero must beat all six dragon forms in a row, and then he must confront the final form, the Ultimate Dragon. Even in his weakest form, the Vermillion Dragon, the Lord of the Dragovians reveals himself as an opponent even more challenging than any other in the game, including Rhapthorne himself.
As with every Dragon Quest,
Koichi Sugiyama composed the music and directed all the associated spinoffs. Here is the tracklisting for the symphonic suite: (Note: Dragon Quest VIII Original Soundtrack and Symphonic Suite Dragon Quest VIII are different discs. The cover showed on this page is the Original Soundtrack's cover.)
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The cover of the soundtrack |
Disc One# Overture (1:58)# Travelling with Wagon (1:58)# Peaceful Town ~ Quiet Village ~ Alchemy Pot (5:38)# Strange World ~ Marching Through the Fields (4:24)# Chatting (2:45)# Cold and Gloomy ~ In the Dungeon Depths (3:22)# Healing Power of the Psalms ~ Friar's Determination (4:07)# Over the Sorrow ~ Hurry! We Are in Danger (5:17)# Mysterious Tower (4:29) - Played in Eastern Tower, Heavenly Dais, Rydon's Tower, etc.# Reminiscence ~ Go Topo Go
(3:05) ~ When the player controls Munchie# War Cry ~ Defeat the Enemy (3:45)
Disc Two# Remembrances... (5:53)# Majestic Castle ~ Gavotte de Château ~ Majestic Castle (3:12)# Poet's World (2:02) - Played in the Moonshadow World# Memories of an Ancient Ocean (4:17) - Played while travelling by Boat# Stalked by Fear (1:27)# Ruins of Darkness (1:55) - Played in the Dark Ruins and World of Darkness# Sanctuary (3:05)# Heavenly Flight (2:51) - Played while travelling by the Godbird Soulstone# Nearing Our Destiny (3:40) - Played in the Black Citadel# Dhoulmagus ~ Great Battle in the Vast Sky (7:11)# Battle in the Heavens (4:34) - Played in the final battle against Rhapthorne# Sky, Ocean and Earth (6:18) - Played at the Ending Credits*Several characters from previous Dragon Quest games make a guest appearance, among which are the Male Fighter and Warrior from Dragon Quest III, Ragnar and Torneko from Dragon Quest IV and the legendary bird Ramia/Lamia from Dragon Quest III. *The character Red's wardrobe is almost identical to the wardrobe of Aira from Dragon Quest VII. *The Hero in "Super High Tension" resembles a purple-haired Super Saiyan in the North American version. *The first Dragon Quest game to include voice acting, it nevertheless retains the game's tradition of allowing the player to name the lead character. The game reconciles the two by having the voice acting script skip all incidences of the hero's name, (e.g. the line "Okay, Hero, my boy..." appears on-screen, while the voice acting says, "Okay, my boy...") occasionally replacing the name with Yangus' nickname for the hero, "'guv". *This game is noted for the exceptional dedication a player must possess in order to achieve lvl 99. Metal King Slimes (the most efficient enemy to defeat to gain large sums of experience points) are rare, have immense defense and an annoying tendency to either dodge the player's attacks or flee the battle altogether, soaking up both time and effort.The US release of Dragon Quest VIII has received generally positive critical reviews. *Gamespot.com: 9 out of 10 *IGN.com: 9 out of 10 *The Japanese release received a 39 out of 40 from Weekly Famitsu *X-Play gave the game a perfect 5 out of 5. *World-Gaming.com: 9.2 out of 10 *Edge (magazine) : 8 out of 10.Tommy Tallarico, from the TV program, Reviews on the Run, gave Dragon Quest VIII a surprisingly low 6.0 out of 10, although Tallarico is well-known for his dislike of Role-Playing Games.EnglishNote: There is no voice acting in the Japanese version of Dragon Quest VIII. * Yangus: Ricky Grover * Jessica: Emma Ferguson * Angelo: Blake Riston * King Trode: Jon Glover * Princess Medea: Victoria Shalet * Marcello: Josh Cohen * Prince Charmles: Richard Pearce * Empyrea/Ramia: Jessica Martin * Rhapthorne: Jonathan KeebleDragon Quest YangusOfficial sites *Official Dragon Quest VIII North American website *Official Dragon Quest VIII Website in Japan *Official Dragon Quest: The Journey of the Cursed King European website
; Unofficial sites *IGN page *}} *Home of Dragon Quest VIII Fansite
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