Toy
This article is about playthings. For other uses of the term, see toy (disambiguation).A
toy is something used in
play by
children,
adults or
pets. A toy differs from a
game in that toy play does not have clearly defined goals. Many items are manufactured to serve as toys, but items produced for other purposes can also be used as toys. For example, a child may pick up a household item and 'fly' it around, imagining it as an airplane. Other items, marketed as toys, are intended primarily as collector's items and are unlikely to be played with.
The origin of toys is
prehistoric; dolls of infants, animals, or soldiers, and miniature representations of the tools of adults are readily found at archaeological sites. The origin of the word is unknown, but it is believed to have been first used in the 14th century.
[Definition of "toy" from etymonline.com ]Toys have a history as old as civilizations itself. Toys have been unearthed from the sites of ancient civilizations. Some of the types of toys excavated at the
Indus valley civilization (3000-1500 BCE) includes small carts, whistles shaped like birds, and toy monkeys, which could slide down a string.
[http://members.aol.com/Donnclass/Indialife.html]Construction toys
A
construction set is a toy that is a collection of separate pieces that can be joined together in many different ways, for example to create
model cars,
spaceships or
houses. The things that are built are sometimes used as toys once completed, but for many
players the most fun is to be had from building things of their own designs, so that old models often get broken up in order to reuse pieces for new models.
Construction sets such as the all time classic
LEGO building blocks and
Lincoln Logs have long been an appreciable child's
pastime. Indeed, the ancient Greek philosopher
Plato wrote that the future architect should play at building houses as a child.
[Karl Hils, The Toy - Its Value, Construction and Use, Edmund Ward Ltd., London, 1959.] Anatomically correct models could also be considered construction sets, the hobby of constructing these models is shared by boys and girls, men and women, of all ages. If one were to extend the definition of construction sets even further it might also include
Build it Yourself houses, or any number of sets sold to be assembled into useful
shelters or
furniture. Construction sets appeal to people who like working with their
hands,
puzzle solvers, and
imaginative sorts.
Other examples:
*
blocks*
Bayko*
Erector Set*
GEOMAG*
K'NEX*
LEGO*
Lincoln Logs*
Meccano*
Clics*
MoveAndStic*
TinkertoyDolls
A
doll is a model of a
human (often a
baby), a
humanoid (like
Bert and Ernie), or an
animal, usually made of
cloth or
plastic. Sometimes, intended as keepsakes or collections for older children and adults, it could be made in
wood,
porcelain,
bisque,
celluloid or
wax. Some dolls are intended as
toys for
children, usually
girls, to play with. Others are for decoration or have some
cultural significance, possibly for use in some ceremony or ritual, or as a physical representation of a
deity.
Archaeological evidence places dolls as foremost candidate for oldest known
toy, having been found in
Egyptian tombs which date to as early as
2000 BC.
The model is often a miniature, but a baby doll may be of true size. A large model of hard material is called a
statue. A doll or animal model of soft material is also called a
plush toy or
plushie, or simply a
stuffed animal. The most popular toy of this type is the familiar
Teddy Bear.
Dolls are distinguished from
action figures, which are generally of plastic or semi metallic construction and poseable to some extent, and often are merchandising from
television shows or
films which feature the characters. Modern action figures, such as
Action Man, are often marketing towards boys, and dolls towards girls.
Also common are various types of miniature figures.
Toy soldiers have been a popular toy for centuries, allowing children to act out battles, often with toy military equipment and a
castle or
fort. Miniature animal figures are also widespread, with children perhaps acting out
farm activities with animals and equipment centered around a toy farm.
Toy vehicles
Children have played with miniature versions of vehicles since ancient times, with toy two-wheeled carts being depicted on
ancient Greek vases.
[Karl Hils, The Toy - Its Value, Construction and Use, Edmund Ward Ltd., London, 1959.] Modern equivalents include toy
motor vehicles such as those produced by
Matchbox or
Hot Wheels, as well as miniature
aircraft. Also common are a variety of
toy trains, ranging from wooden sets for younger children such as
BRIO to more realistic
train models as produced by
Lionel and
Hornby.
Mechanical puzzles
A
mechanical puzzle is a
puzzle presented as a set of mechanically interlinked pieces.
Notable mechanical puzzles include:
*
Nintendo Ten Billion Barrel: manipulate mechanically connected parts of a barrel
*
Pyraminx: manipulate mechanically connected parts of a pyramid
*
Rubik's Cube: manipulate mechanically connected 3×3×3 cube
General categories are:
* Assembly puzzles
* Disassembly puzzles
* Interlocking puzzles
* Disentanglement Puzzles
* Fold Puzzles
* Lock puzzle
* Trick vessels
* Impossible Objects
* Dexterity puzzles
* Sequential movement puzzle
* Simulated mechanical puzzles
History of mechanical puzzles
The oldest known
mechanical puzzle comes from
Greece and appeared in the 3rd century BC.The game consists of a square divided into 14 parts, and the aim was to create different shapes from these pieces.
In
Iran "puzzle-locks" were made as early as the 17th century AD.
The next known occurrence of puzzles is in
Japan. In 1742 there is a mention of a game called "Sei Shona-gon Chie No-Ita" in a book. Around the year 1800 the Tangram puzzle from
China became popular, and 20 years later it had spread through Europe and America.
The company Richter from
Rudolstadt began producing large amounts of Tangram-like puzzles of different shapes, the so-called "Anker-puzzles".
|
Puzzle design by W.Altekruse |
In 1893 professor Hoffman wrote a book called "Puzzles Old and New". It contained, amongst other things, more than 40 descriptions of puzzles with secret opening mechanisms. This book grew into a reference work for puzzle games and modern copies exist for those interested.
The beginning of the 20th century was a time in which puzzles were greatly fashionable. The first patents for puzzles were recorded. The puzzle shown in the picture, made of 12 identical pieces by W. Altekruse in the year 1890, was an example of this.
With the invention of materials such as plastic, which were easy to shape, the range of puzzle possibilities grew. Arguably the most famous puzzle worldwide,
Rubik's Cube, would not be possible without modern
polymers.
Software toys
Most
computer games are usually considered to be
games, but some are in fact toys as
defined by
Chris Crawford since they lack clear goals or an explicit end state. Examples include the popular
SimCity and its spinoffs, and some other
simulation games.
Action toys
A variety of toys are meant to be played with as part of active play. These include many traditional toys such as the
hoop, the
top and the
yo-yo.
Toys for commercial promotion
|
Dora the Explorer sculpture, and the finished painted toy based on it. |
Many successful
films,
television programs,
books and
sport teams have official
merchandise, which often includes related toys. Some notable examples are
Star Wars, a science fiction film series, and Manchester United, an English football club.
Unintended toys
|
Play-Doh, originally intended as a wallpaper cleaner. |
After trying to create a replacement for
synthetic rubber,
Earl Warrick inadvertently invented "nutty putty" during
World War II. Later,
Peter Hodgson recognized the potential as a childhood plaything and packaged it as
Silly Putty. Similarly,
Play-Doh was created as a wallpaper cleaner.
[On the invention of silly putty, from web.mit.edu]In 1943
Richard James was experimenting with
torsion springs as part of his
military research when he saw one come loose and fall to the floor. He was intrigued by the way it flopped around on the floor. He spent two years fine-tuning the design to find the best gauge of steel and coil. After a name change, the
Slinky was sold as a toy for both
genders in stores throughout the
United States.
Many countries have passed laws regarding the types of toys that can be sold. Most of these seek to limit potential hazards, for example, the types of materials that go into making a toy. Such regulations are especially necessary for toys, since most toys will be used by children, who may not be able to judge what is safe and what is dangerous.
European:The most comprehensive legislation is
the Toy Safety Directive of EU (
Council Directive 83/189/EEC). The directive gives a list of essential requirements to comply with, and is interpreted into the law of each member state of the EU in their respective Toy Safety Regulations (e.g.: the UK's
Toys (Safety) Regulations 1995 (Statutory Instrument 1995 No. 204)). Compliance leads to a
CE Mark, which is a mandatory requirement for selling the toy in the
EU market. The directive also gives a list of items usually not considered as toys, eg fashion jewellery for children, Christmas decorations, Air guns etc, under the scope of this directive. Also from a safety perspective the directive lists the EU-wide standards for essential requirements on Physical & Mechanical properties, Flammability, Chemical properties, Electrical properties, Hygiene, and Radioactivity. The Toys Safety Directive (and subsequent state regulations) also calls for the closest applicable national or international standards to be applied where a standard is not specified in the Directive. This interpretive clause is present to ensure that new and innovative toys are still established as safe before being placed on the market.If a toy is found to be unsafe - by breaching one of the specified standards, or by a manifest risk of injury not specified in standards - then the producer (the manufacturer, or the first importer into the EU of the product unit in question) is held to be guilty of an offence under the Toys (Safety) Regulations (or equivalent EU state law). The principle of
due diligence may be used by the producer to avoid prosecution, fines and possible imprisonment, whereby they argue that all reasonable steps were taken to ensure the safety of the consumer with regards to the toy. The unsafe toy will be withdrawn from the EU market, with all member states' authorities being notified by means of the RAPEX alert system.
Examples
''This is not intended to be a complete list.
*Figures
**
Dolls
***
Raggedy Ann**
Action figures**
Playmobil**
Digital pet**
Toy soldier**
Stuffed animals
***
Pound Puppies***
Teddy bear*
Drawing toys
**
Decoder pen**
Spirograph**
Stencil*
Educational toy**
Ant Farm**
qfix robot kits*
Mechanical toys
**
Cotton reel tank**
Jack-in-the-box**
Magic trick**
Newton's cradle |
A Newton's Cradle ('ball clicker') |
**
Easy Bake Oven*Miniaturized items
**
Toy piano**
Toy weapon*
Model building**
Model car**
Model railway*
Model collecting**
Matchbox cars
* Science and optical
**
Kaleidoscope**
View-master**
Spinning top* physical activity and dexterity toys
**
Frisbee (
1950s)
**
Hula Hoop (
1950s)
**
Marbles**
Pogo stick **
Soap-box cart**
Footbag**
Yo-Yo (
1930s onwards)
*Miscellaneous
**Balls
**
Nerf balls
Often toys serve a
dual purpose. Besides entertainment, toys also serve to enhance
cognitive behavior and to stimulate
creativity. Toys for infants include those with distinguishable sounds, bright colors, and a unique feel. During this time, infants begin to recognize shapes, colors and after repetitive use, the nascent person attains familiarity with object reinforcing memory recollection.
Coordination and other manual skills develop from subsequent childhood activities of interaction with toys.
Marbles,
jackstones, and stackable
blocks require use of hands and bodies. Mental agility, beginning with childhood, is challenged by a toy's puzzle of spatial relationships.
Play-Doh,
Silly Putty and other
hands-on materials allow the child to make toys of their own.
Educational toys for children of a greater age often contain some
puzzle, problem-solving technique, or mathematical proposition. A popular toy for this age group was the
Rubik's Cube. Popularized in the
1980s, solving the cube requires some planning and problem-solving skills.
Newton's cradle, a desk toy designed by
Simon Prebble, demonstrates the conservation of momentum and energy.
According to
about.com, traditional toy sales totaled about $21.3 billion for 2005 in the United States.
* Kline, Stephen. 1995.
Out of the Garden: Toys, TV, and Children's Culture in the Age of Marketing. Verso Books; ISBN 1859840590.
* Walsh, Tim. 2005.
Timeless Toys: Classic Toys and the Playmakers Who Created Them. Andrews McMeel Publishing; ISBN 0740755714.
* Wulffson, Don L.
Toys! Henry Holt and Company; ISBN 0805061967
*
Australian Competition and Consumer Commission Safe Toys for Children*
Dr Toy's guide run by The Institute for Childhood Resources*
Toy Industry Association*
Toy Safety site run by National Association of State Public Interest Research Groups*
Toy safety information from Seattle Children's Hospital.
*
The British Library - finding information on the toy and games industry*
The Toy Review*
Keep Kids Healthy Toys for young infant development.
Construction Toys:*
A somewhat different take on construction toys *
A general discussion about tinkertoy-like construction toys*
A tinkertoy-like construction toy that uses genderless connectors (Official XoxToy Site)
*
MoveAndStic Modular Construction Toys to build climbers indoors or outdoorsSee also
*
List of toy brands*
List of toys*
Sex toy*
National Farm Toy Museum*
Article on use of PVC and phthalates in toys.