You are here:

Animation/Creation Kit to Blender

Advertisement


Question
QUESTION: Fallout 3 has a downloadable creation kit from their website. In this kit you can access all of the objects and items to design your own plugin file. When you have an object loaded in the render window it looks an awful lot like a 3D modeling program, just without the ability to edit said object. My question to you is how would someone go about taking an object file from the creation kit and load it up in blender?

ANSWER: Hey Tony, send me a link to the creation kit, so that I can look at it.  I don't know what format the files are in. A lot of times those files are converted to some kind of packaged file.  They can sometimes be extracted and converted to a format that can be opened in a 3D modelling program, but I'm not sure at the moment.

---------- FOLLOW-UP ----------

QUESTION: Hey it's working so far I just need you to give me a bit of a walk through with step 6 please.


http://www.ehow.com/how_11384894_fallout-3-models-blender.html

Answer
Well these instructions are for unpacking models from the game itself, not the creation kit.  If I am interpreting it correctly, you should use some sort of Unpacker software (the recommended one is "Fallout Mod Manager".  In that program you should be able to to set the path to where your BSA file is located (the BSA file must be the package file with all of the models in it).  Use that Mod Manager to unpack the BSA, and then you should be able to go on to step 7...

Animation

All Answers


Answers by Expert:


Ask Experts

Volunteer


Andre Hickman

Expertise

3d Studio Max beginner to expert levels...After Effects complex compositing techniques...Photoshop expert level...Illustrator intermediate level. I can also answer questions for general animation, motion graphics design, and video editing/composition.

Experience

Logo and simple character animation, motion graphics, video composition in After Effects, as well as Photoshop, and Illustrator techniques, and the use of all of the above in a workflow, to achieve a final design element or production.

Organizations
Freelancer--Turner Studios, Atlanta, GA Owner--Andre Hickman Creative, LLC

Education/Credentials
Turner Studios Govenor's Protege/Mentor Program Georgia Institute of Technology--B.S. Mechanical Engineering Morehouse College--B.S. General Science

©2016 About.com. All rights reserved.