hello sir,I am appearing in bcci level 2 exam and hope you help me how to write answers in level 2 exams
1) what is unfair play ?
2)umpires duty , before match , during and after match
3)conditions are fit for play ?
Hope you enjoy yahoo experts. Its great of you to come out with good questions.
The first section of law 42 makes clear that the captains of the two teams have the responsibility for ensuring that play is conducted according to the spirit and traditions of the game, as well as within its Laws. This leads to a statement that the umpires are the sole judges of fair and unfair play. It contains an override of the laws of cricket: if either umpire considers an action that is not covered by the laws to be unfair, he can intervene and call the ball dead.
In short, any action by either side, give an undue advantage to either side is unfair play.
Before the match
• Read Laws the night before and familiarise with Playing Conditions. Most umpires will be officiating under different playing conditions, sometimes on consecutive days.
• Check and pack gear and have an early night. This is a personal choice always remembering that optimum performance can only be achieved if you arrive at the ground refreshed, prepared and able to give yourself the best chance of umpiring a full day.
• Leave in plenty of time to allow for contingencies (traffic, etc.) and arrive at least one hour prior to scheduled start time.
• Meet partner, establish rapport and together check pitch area and seek out the groundsman to see if ground will be handed over. It is unlikely the ground staff will be in attendance all day so ask questions about the prevailing weather conditions and as to whether the ground absorbs water quickly.
• Ascertain if there are any other characteristics of the ground that would be helpful later in the day. Is sawdust available for bowlers' run-ups and batsmen's stance position? What options are available for using the covers effectively and who will be responsible for laying them? How can the ground best be dried out after a sudden storm? This information could prove vital.
• Make sure the stump holes are moistened to allow easy re-making of the wickets during the day. This may sound a minor matter but a great deal of time can be saved if the wickets can be quickly and easily remade.
• If at all possible, get the ground staff to mark an extension of the popping crease about 15 to 20 metres out to cater for the possibility of having a runner for an injured striker. Check all other markings, set up wickets and choose or decide on ends.
• Check outfield for any obstructions or hazards, boundaries and local customs.
• If your partner arrives late, it is OK to check out the ground alone but never make any comment to players about your opinion on the condition of the ground - remember this is a decision for the umpires to 'together agree'. Generally it is best to wait until your colleague arrives. Umpires being seen working together before play begins is a positive sign to all concerned.
• Together meet and speak with captains before toss, make sure team lists are exchanged and collected. Discuss any matters arising from ground inspection.
• Establish signals to be used with your partner, their timing and the co-ordination of your work together - one to go, catch carrying, Leg byes, issue of warnings, fast short pitched bowling, high full pitches, etc.
• Meet with scorers, note their position, check on established signals to be used and check timepiece and backup clock.
• Obtain match ball and inform teams you are going on to the field 5 minutes prior to start, wish them well and tell them to enjoy the game. Walk out together.
DURING THE MATCH:
Calls and Signals
• Make all necessary signals in accordance with the Laws. Signals requiring a call should be delivered in a clear voice to be at least audible within the square and to fielders in the ring.
• Finish the boundary four signal with your arm across the chest. How many times you wave is up to you. Be an individual with your signals but stick to the basic requirements of the Laws.
• Ensure you work as a team in all signalling procedures. Confer at the end of an over if there is a possibility that something could have been misunderstood.
• Call Play,Time and Over clearly when appropriate. The call of Play should be made with confidence. On most occasions, it will be the first time the players have heard you speak so the call should convey the message "/ know what I am doing, and I am ready for anything". Note that Time should be called for all drinks intervals but it is not necessary to remove the bails. It is, however, good practice to do so.
• Deliver combination calls in the sequence they occur, i.e. No ball, Byes or Leg byes, Boundary, Penalty runs.
• Deliver relevant signals side on to scorers, e.g. Leg byes, No balls, etc. Ensure you position yourself so that players do not obstruct the scorers' view.
• Some signals require the call and signal to be made while the ball is in play such as No ball and Wide. Signals and calls are made in the first instance for the players only. Repeat the signal to the scorers when the ball becomes dead. Never signal to scorers while the ball is in play.
• Do not allow the game to proceed until the scorers acknowledge each signal.
• Once established, signals to your partner must be continued for the duration of the match.
• Ensure clear understanding on what is required. Point of fact - Did the ball carry? Did the batsmen cross? Was the wicket broken correctly?
• Get into the habit of signalling from square leg all the time. If something is clear-cut and your partner is not requiring confirmation at least make eye contact. This is a good way of keeping your concentration at a high level.
Bowler's End Umpire
• Stand in line with middle stump so that you have a clear view of the popping crease. Work with the bowler on where to stand if he requests you to be further back or closer than you normally feel comfortable. When standing back, if you have to look through the stumps at the crease, adjust your position slightly so that you see the bowler's heel between the stumps. You will always be able to find an acceptable position and learn to feel comfortable in it.
• Always approach the bowler to take his cap or sweater. This saves time and helps with your relationship with the bowler.
• Watch the bowler return to his mark and as he returns, face the striker and switch on to full concentration. Take up your preferred position and do not leave it until the ball has been delivered and played into the field.
• Be ready and willing to work with the bowler if he wishes to know where his front foot is landing. Establish a consistent approach to advising bowlers in this way and do it for both teams. Be proactive if he is gradually creeping on the line. Rapport with the bowlers is a vital ingredient in an umpire's ability to handle a match effectively.
• Never move your head. Initially you should focus on the base of the stumps at the batsman's end and as the bowler runs past you, move your eyes only down to the bowling crease. As soon as the foot lands move your eyes up to pick up the flight of the ball.
• An alternative technique is to 'let the ball come into view'. Whilst it is important to judge any movement of the ball through the air, this will only be when the ball is fairly new or later in the innings it may begin to 'reverse swing'. You will be able to see whether the ball does swing by using your peripheral vision. Letting the ball 'come into view' will allow you to judge where the ball pitches and any movement off the pitch will be clear and evident. This method is often a better option and can reduce fatigue as the day goes on.
• Give guard from where you are standing. You may wish to give guard to a new batsman by moving up over the stumps. This gives the batsman the impression you are giving him your full attention and concentration. Should the batsman ask for confirmation of his guard at any later time, it is OK to confirm that guard form your normal position.
• Know the terminology - one leg (leg stump), two legs (middle and leg - halfway between middle and leg). If the batsman shows you the full face of the bat and asks for "two please", he effectively wants two legs and the bat should cover both the middle and leg stump. You will rarely be asked for "middle to leg" (covering leg stump from the top of middle) or "leg to leg" (covering leg stump from the top of leg stump at your end). Always repeat back to the batsman what guard he asked you for, e.g. "That's middle stump there".
• After the ball is struck into the field, most umpires move to the same side as the ball. A clear view of the stumps being broken is the major consideration here. This aspect of technique is a personal thing and you should always feel comfortable about where you place yourself. You may decide you will always go to the opposite side the ball is played. Once the decision has been made on each ball and you are committed, never change and try to get to the other side. In any situation, always be aware of the fielders in 'the arc1 between extra cover and mid-wicket. If you place yourself between the ball and the stumps you may possibly obstruct or impede a fielder in this attempt to field the ball or have a clear throw at the wicket. On these occasions you must train yourself to move to the opposite side. Anticipation is the key as is the constant noting of where the fielders in the arc are placing themselves. Remember these fielders will usually be the quickest getting to the ball so your positioning time will diminish considerably. On all occasions, keep the ball in view - never turn your back on the play. Should there be a problem seeing if the wicket was fairly broken at any time you must always consult with your colleague.
• When a batsman with a runner is on strike, always move to the same side as your partner. It is a good idea for the umpires to confer as soon as the runner enters the field to confirm your intentions. Remember the golden rule - look for your colleague and head for him.
• When the batsmen are running, stand side on with quick glances back and forth to detect short runs or a boundary. Never turn your back on the play when moving into position.
Striker's End Umpire
• Stand no more than 20 metres deep, closer for a slow bowler or when no fielders are located near you. Move further back if asked by a fielder but try never to be more than 25 to 30 metres away. Stand with one leg either side of the line and your eyes in a direct line with the popping crease.
• When the batsmen start to run, move in a few paces so that you will be no more than 15 metres from the wicket. This has a twofold effect of being closer to any possible action and is a good concentration cue to ensure you are in the best possible position at all times. It will also save time crossing over when left and right-handed batsmen are at the crease.
• Should a close fielder be positioned so that your view of the crease, stumps and flight of the ball to the wicket-keeper or slips could be obscured in any way, move to the offside. You must put yourself in the best possible position at all times to see the ball.
• When an injured striker is batting, stand on the offside and place the runner behind the popping crease at square leg. Prior to the match beginning you should have asked the groundstaff to mark a crease 15 to 20 metres out. If this has not been done, the runner will want to scratch a mark where he thinks the crease is. If he does so, confer with him and let him know the mark is for a guide only and that you will be judging the line as an extension from the centre of the popping crease. It may be prudent to get him to make the mark a short distance behind the line to ensure he touches down correctly each time.
• When not on strike, the injured striker is to be placed behind you at square leg unless he may possibly obstruct a fielder in which case he may stand in front of the crease. In exceptional circumstances such as glare from the sun, both the umpire and the injured striker may move to the offside. Again your over-riding consideration will be to put yourself in the best possible position to see the ball.
• Always watch for Hit wicket and never be in a big hurry to follow the ball into the outfield. The time taken to ensure the wicket has not been broken will not impinge on what you need to see in the outfield and can sage an embarrassing moment if there is an appeal. A good adage to remember is: when the striker plays forward, look for a stumping; when playing back, look for Hit wicket.
• Be ready to give assistance to your colleague with short pitched or full pitched bowling. Use the background as a guide for shoulder height and waist height, something like the top of the boundary fence. You will continually need to adjust your guide mark to cater for the different height of batsmen.
• Watch for catches carrying and batsmen crossing. Signal to partner if required.
• Cross to offside if sun or glare make conditions unsatisfactory. Always inform the captain and the batsmen.
• When crossing for left/right handed batsmen, anticipate the need to change and begin walking in while the ball is still in play. This will allow you to be in position without having to rush by the time the bowler begins his run up.
• Be watchful of fielders behind you and always check for possible leg side infringement. If there is a deep field very square behind you, move over to point.
• Stand side on to the stumps to watch both the ball and the running batsmen with quick sideways glances. Never crouch down or totally take your eye of the ball. Only turn back to face square on to the wicket when the ball has been returned past you. This will eliminate any chance of being hit by the ball if you take your eyes off it.
• Watch the crease, not the bat or the stumps in the case of close run outs or stumpings. Your peripheral vision will show you the wicket being broken. In the case of the quick single and a direct hit, again focus on the crease. You will hear the wicket being struck. If in any doubt about the wicket being put down fairly, you must consult with your colleague.
• When the striker's end wicket need remaking, always check the alignment with your partner prior to moving back into position. If the bowler's end wicket is remade during an over, wait at the end of the over and ask your colleague to check it when he walks into position.
• Keep a notebook for all necessary information like, players leaving the field, batsmen on strike and who bowled the last over before an interval and the multitude of penalty runs and unfair play situations. Also note runs scored off overthrows, etc., so you can check with the scorers at the next interval. Indeed it is necessary to check with the scorers at every interval. All notes should be kept until the conclusion of the match.
After the match
• Agree with the scorers as to the correctness of the scores and if required, sign the books. Laws 3.15 and 4.2 require the umpires and scorers to work together during the match but it is up to the umpires to ensure the scores are correct. It is essential that umpires establish an understanding and have good communications with the scorers in all matches.
• Review the match in detail with your partner and if both of you agree, ask for opinions on areas you could improve on.
• Get to know the players over a drink or two if invited. This can be helpful in knowing the characteristics of players you may be dealing with later in the season. Never get into long- winded discussions about decisions, just stick to what you told them earlier. Many an excellent decision has been spoilt due to a mediocre explanation.
• Do not discuss your colleague's performance in his absence - at all times stay loyal to the third team no matter what you really think. Do not stay too long as judgement and inhibitions tend to diminish as the evening grows longer.
• Finally, remember that every ball of every match you umpire is a way of practising and honing your skills. Sometimes a 'boring' match can be your best opportunity to practice the skills you are less competent at.
Ground, weather and light
Should rain interrupt play, involve the captains and use the Laws and Playing Conditions to get as much play as possible. If they disagree the following guidelines may be helpful
• Ball or grass wet and slippery
There should be no delay in starting or suspension of play just because the ball or grass is wet and slippery. Always carry a small towel and ensure sawdust is available during the day (this should have been one of the pre-match requests to the groundsman).
• Reasonable footholds
If the bowlers have reasonable footholds, the fielders (within 30 metres) have the power of free movement and the batsmen can play their strokes and run between wickets, then there should be no suspension or delay in restarting the match. Similarly, small areas of surface water in the outfield should not hold up play.
• Bowlers' run ups
Notwithstanding that the bowler's footholds in his delivery stride may be acceptable, the area of the bowler's run up to a distance of 10 to 15 metres from the stumps should be dry enough to run on without slipping or sliding. Again, ensuring sawdust is available will help keep the game going.
• Wet pitch+
Particular care and attention must be paid to the pitch area. If the whole pitch is damp there is a possibility that play could take place providing the factors above are taken into account. In all likelihood the pitch will play consistently. If, however, there is a mixture of very wet and dry patches the umpires should take extra care not to start play when there could be an obvious and foreseeable risk to the safety of any player or umpire. As a general rule, if you can easily push your thumb about 1/> inch/1.27 cm into the pitch, it will be unfit for immediate play. In those situations you should be making frequent inspections to monitor both the drying of the pitch and any improvement in weather conditions. Whilst it is not primarily the umpires' duty to decide how the pitch will play, we need to be fully aware of our duty of care to the participants. Also there should be no pressure on the umpire to ensure that conditions are the same for both side. Your only decision is as to whether it is safe for play to take place.
• Showery conditions
Umpires must be willing to persevere through showery conditions. If there is a possibility of the shower passing over, umpires should endeavour to play on even though it might get heavy for a minute or so. Consultation with your partner will be necessary to ensure that conditions do not get so slippery that bowlers and batsmen have difficulty in keeping their feet. Obviously the onset of a thunderstorm or heavy rain will see an immediate cessation of play and it may be the best option to try to get the pitch covered quickly so that play may resume at a later stage. With regard to a restart of play in very light rain after an interval, umpires should consider whether in the same conditions they would have suspended play. If not, they should make every effort to commence after the interval in the same conditions.
• Bad light
Light conditions can be governed by background, tress, building, sightscreens, etc., and can also vary quite radically from one end of the pitch to the other. Conditions that may have been satisfactory when a slow bowler is on need not necessarily be considered satisfactory when "a fast bowler is operating and vice versa. It is impossible to lay down a general standard but to err on the side of caution is the better alternative. Law 3.9 requires careful study and the umpires have been given a duty of care to protect the players of both sides. The safety of umpires is also a consideration. You should consider conferring during an over which may give the fielding captain a hint on your thoughts. This could bring about more cricket being played with the introduction of slower bowlers.
Hope you enjoy all the answers. With best wishes,
Suhas Sapre (Baroda 20/03/20130)