About Kevin Fraser Expertise I have been programming since 1975. I will answer questions on Macromedia Director and its Lingo programming language. I have worked as a full time Lingo developer on several commercially released educational CD-ROM projects for a total of about three years at a major University software lab. cannot answer q`s about Macromedia Flash. I know Director, not Flash
Experience Graduate of the Vancouver Film School Multimedia program, member of the SFU Excite Lab at Simon Fraser University, Director and CTO, Tencrows.com Technologies Inc.
Expert: Kevin Fraser Date: 4/30/2001 Subject: Hi Mr Fraser,
I am trying...
Question Hi Mr Fraser,
I am trying to make a director movie, but I am having some problems. I got some sound files (wav) of some talking. For example when the movie starts 10-15 seconds of animation plays and when it comes to a particular frame it pauses and the speech starts, after the speech finishes the movie goes on playing, and then at another point another speech and so on..
Basically what I am trying to do is: Trying to make the movie play itself and when it comes to sound file points should play the sound file at those points while pausing the movie and when the sound ends should play to the next sound file. But when it pauses at sound file points couple of animations on the page should still play animation.
I could do those pauses at sound points, but I couldnt make those animations animate when sound plays. All movie pauses becomes static without any animation. PLEASE HELP ME OUT, THANK YOU.
OSCAR
Answer You didn't describe how you are playing the sound, but I'll assume you just imported the sound files 'normally' into the cast, and placed them in the score. Give this a try instead:
Make sure your sounds are in the same directory as your .DIR file and then in whatever button you use to move around the score, add a line of lingo something like this:
sound playfile the moviepath & "mysound.wav"
This will make Director start to play this sound file immediately, and allow you to carry on doing anything else you want without having to pay any more attention to it. So you can play animation or whatever you want, even move around in the score, and the sound will just continue playing unattended, as it were, until it ends. Also, you don't even have to import the sounds into the score this way, just supply the complete file and pathname.