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About Arvind
Expertise
I can answer questions on creating simple games using Director 8 and Director 8.5. Please no questions on 3D aspects. Lingo questions welcomed.

Experience
I am at University and have completed an HND in Computing and Mathematical Sciences, and a BSc in Multimedia Technology. Below is my dissertation which is on Interactive Gaming: -

G@ME-i 2
 
   

You are here:  Experts > Computing/Technology > Web Design > Macromedia Director > Sounds and Color Fill

Topic: Macromedia Director



Expert: Arvind
Date: 6/3/2005
Subject: Sounds and Color Fill

Question
Hi, I am a novice at Director.  I use it to build interactive programs for experimental research.  My exposure to and understanding of the program is very limited.  I have a program with buttons, so participants can select their answer from possible choices offered.  i want to provide them with real time feedback, such as having the button turn green for correct answers or red for incorrect answers.  I also toyed with the idea of informing them about their answers using sounds, but I am not sure if that would work.

I thank you in advance for any advice you may have to offer.

Allison

Answer
Hi Allison,

I've tried all sorts of things with the "fillMode" and "fillColor" lingo scripts, but to no avail!  This should be a very simple script to use, but it doesnt seem so.  If you want to use these scripts, then you can always look on the Director Webforums for more help.

Anyway, another thing you can do is to use marker buttons.

Put a script on one of your buttons saying something like this: -

on mouseUp me
 go "correct"
end


This script would obviously go on the button which corresponds to the correct answer.  Then just create a marker button and label it "correct".  Make another button with a different colour and place it in the same position as the first button, but at the point where the "correct" marker button is.  This should give the illusion of the button turning a different colour, where infact it is a different button altogether.

Using sounds would be done in a simliar way.  Just drag a sound onto the sound channel at the point where the "correct" marker button is.


Hope that helps... Sorry for the long delay in replying.

Arvind

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