AboutDenny Lin Expertise My area is in Starcraft Original and Brood War. Seasoned player, and can answer complex questions/tactics and propose counter attacks, solutions..etc Will help in whatever I can offer.
Experience Played since Starcraft Original. Seasoned player. Seen all sorts of tactics played and counters. I've played with people at the top level and also entered different competitions, winning prizes as well. My speciality is more in the 1vs1 area, though I've participated in 2v2 and also 3v3 competitions before. I have also officiated the 1st World Cyber Games Competition (Singapore) in 2001.
Expert: Denny Lin Date: 5/9/2007 Subject: Starcraft - It's me again =)
Question Dear Denny,
Hi! It's Thomas again.
The beginning of match tactics are working great.
I, however always seem to get owned in the later parts of the match. I just got owned by a carrier and BC attack right before this >.<
How do I prevent this, and how do I launch an equally devastating attack on the opponent?
Also, how do I handle a Siege Tank rush?
Should I make many turrets for air defense or stick to Wraiths and Valkyries?
I have so many questions =P
Thanks for helping!
Thomas
P.S. You should get paid for this >.>
Answer Hey Thomas,
Well, infantry works nuts versus carrier/BC. Try this...
Goliaths = Best anti-air unit in entire Starcraft (especially with upgraded range) In fact they work very well versus land units too.
Get up 2 factories at least, and amass goliaths. Target BC/carriers 1 by 1. You can use shift clicking to queue 1 carrier after the next.
Wraiths sucks, except for covert operations. They work only when you have 6 or more, however they are hard to keep alive, and have horrible armour.
Ghost-lockdown work excellently against BC/carriers, but it's expensive. Goliaths are generally cheaper. Ghost are to lockdown 1/2 of them, which you finish the other half 1st.
Not forgetting, EMP shockwave = Carrier killer. As you tech up to goliaths when you scout and see him going carriers, get up 1-2 science vessels too. You'll need the EMP versus high templars too.
Seige tank rush? seige up your own tanks. Lift off an engineering bay to scout for your tank. Tanks weapon range exceeds their sight range. So you'll have an advantage with an aerial scout. Engineering bays are cheap, have tons of life/armour.
Turrets suks, use them only for detection, and also about 2-3 near your command centre ONLY if you forsee enemy rushing your workers with air units like mutalisks/wraiths.
Hope it helps. Feel free to ask. Working so may not reply too quickly.