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About Sam
Expertise I'm back and ready to answer some questions. w00t
I can help with ANY kind of deck if I can. I work with a lot of casual decks, so if you're asking me if your deck is tournament worthy, you're better off to ask a different expert to get a more accurate answer. I haven't been in a tournament since 2004. Now I'm buying cards and duel with friends for fun, hoping to invest a bit while I'm at it. Other than that, I can still rate and help out as best as I can. Please do not list cards in paragraph form. I also will help with any rulings or combo questions. Here's a list of things I could do.
• Deck Fix
• Deck Build (I can make decks from scratch. Must give theme/strategy and cards you had in mind that you want to use. More information = faster response and better deck build)
• Rulings and Combos
• Card Price (No common cards. More information = more accurate price)
• Private Help (Send me a private question if you feel more comfortable talking to me about anything Yu-Gi-Oh TCG related that way. I can help as long as needed)
Note: I will reject if there's no strategy/theme in the deck fix request, or failed to give detail/information for the deck build request.
Experience 3-4 years of playing yugioh but had a break of 2-3 years from it. Now I'm trying to catch up with the "new age" cards/decks. I literally look at thousand of cards online and thought up of many strategies, which resulted in a lot of fun decks to use. Currently working on Monarch, Zombie, Ninja, VWXYZ, Dark World, Sky Scourge, Ocean Dragon Lord, and Insect Decks. Currently perfecting my Sky Scourge/Dark World Hybrid Deck and VWXYZ Chimeratech Deck.
Education/Credentials First year in university majoring Computer Engineering.
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You are here: Experts > Kids > Kid's Toys and Games > Yu-Gi-Oh > Yugioh volcanic deck
Yu-Gi-Oh - Yugioh volcanic deck
Expert: Sam - 11/8/2009
Question I recently made a volcanic deck, and I thought it was pretty solid. Unfortunately, I have only won 3 out of 10 times we have played. He has a warrior/ elemental heros deck. I can't figure out why I keep loosing. Here's my deck, please fix! Thank you!<br>
-Monsters x21-<br>
x1 Charcoal Impachi<br>
x1 Ultimate Baseball Kid<br>
x2 Solar Flare Dragon<br>
x3 Volcanic Rocket<br>
x3 Volcanic Blaster<br>
x3 Volcanic Scattershot<br>
x2 Volcanic shell<br>
x2 Volcanic slicer<br>
x2 Volcanic Hammer<br>
x2 Volcanic Doomfire<br>
-Spells x14<br>
x3 Blaze Accelerator<br>
x2 Wild Fire<br>
x2 Dark Room of Nightmare<br>
x2 Messenger of Peace<br>
x2 Tri-Blaze Accelerator<br>
x1 Heavy Storm<br>
x1 MST<br>
x1 Swords of Revealing Light<br>
-Traps x7<br>
x2 Volcanic Recharge<br>
x1 Backfire<br>
x1 Firewall<br>
x1 Magic Jammer<br>
x1 Gravity Bind<br>
x1 Call of the Haunted<br>
Thank you again!
Answer Hey, thanks for the neat listing, will be able to read better. Your deck looks pretty good. The thing about burn decks, is that you need to have a way to defend yourself while dealing damage to your opponent. I dislike cards that only does small burn damage, otherwise the card would be a dead draw when you're in a pinch. Cards like "Backfire" and "Dark Room of Nightmare" are nice and all but they won't help you when you're losing, and is not fast enough to make your opponent lose. If you get a good hand in the beginning and have ways to defend your stalling cards, you'll win.
So it's important to have counter trap cards to defend yourself.
-Monsters x20-
x1 Ultimate Baseball Kid
x2 Solar Flare Dragon
x3 Volcanic Rocket
x3 Volcanic Blaster
x3 Volcanic Scattershot
x2 Volcanic Shell
x2 Volcanic Slicer
x2 Volcanic Hammer (Take one out for Morphing Jar if you feel that you're using up your hand quickly)
x2 Volcanic Doomfire
Taken out:
-x1 Charcoal Impachi (Thinning deck to 40)
-Spells x12-
x2 Blaze Accelerator
x1 Wild Fire
x1 Dark Room of Nightmare (Use Wave Motion Cannon instead. Makes your opponent worry and will try to destroy the card instead)
x3 Messenger of Peace
x1 Tri-Blaze Accelerator (Funny thing about this card. Volcanic Rocket CAN get this card since it contains the word "Blaze Accelerator")
x1 Heavy Storm
x1 MST
x1 Swords of Revealing Light
x1 Giant Trunade
Taken out:
-x1 Wild Fire (Making room)
-x1 Blaze Accelerator (Making room)
-x1 Tri-Blaze Accelerator (Making room)
-x1 Dark Room of Nightmare (Making room)
Added in:
+x1 Giant Trunade (Re-use Swords of Revealing Light, Gravity Bind, and Messenger of Peace when needed. Also can clear the spells/traps, then play the two blaze accelerators, then bring out Doomfire without needing to worry about opponent's spells/traps)
+x1 Messenger of Peace (Replaced "Gravity Bind")
Note: Just experimenting the spell set up, you might need to change them back or modify it when you do testings. In theory, you have 5 ways to get "Blaze Accelerator" (3 Volcanic Rocket, 2 itself), and 4 ways to get "Tri-Blaze Accelerator" (3 Volcanic Rocket and 1 itself). I think that's pretty good already.
-Traps x8-
x2 Volcanic Recharge (Use Pot of Avarice instead)
x1 Backfire (Would go with Ceasefire)
x1 Magic Jammer (Use Solemn Judgment or Dark Bribe instead)
x1 Call of the Haunted
x1 Torrential Tribute
x1 Solemn Judgment
x1 Dark Bribe
Taken out:
-x1 Firewall (You want to keep some monsters in graveyard to return to deck)
-x1 Gravity Bind (Would rather have "Messenger of Peace" since you can stop using it anytime to attack with Doomfire)
Added in:
+x1 Torrential Tribute (Staple)
+x1 Solemn Judgment
+x1 Dark Bribe
After taking another look at this deck, this deck might do pretty well if you can test this deck some more. The main cards would be "Volcanic Rocket" (Since it can get you either the regular accelerator or tri) and "Volcanic Doomfire". Since you have "Volcanic Blaster", getting the Volcanic monsters you need won't be hard. If you can focus on getting "Volcanic Rocket" out, you can reduce the number of cards that you have like "Blaze Accelerator" and "Tri-Blaze Accelerator" since Rocket can get them back from graveyard. Reduce number of dead draws possibility.
Hope this helps. Let me know if you have any questions.
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