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Yu-Gi-Oh/New ancient gear deck!

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Question
It's been a few years and I'm trying to get back into the game. Could you help me build a new gear deck that's just ancient gears? My only request is you add 3 ancient gear soldiers. Believe it or not we play when we are deployed lol

Answer
Ancient Gears don't really work on their own, primarily because there aren't really enough good ones. They usually combine with either Machina or Malefic to form a full deck.
Examples of both are below:

Machina:

2 Ancient Gear Gadjiltron Dragon
2 Machina Fortress
3 Ancient Gear Beast
3 Ancient Gear Soldier
3 Machina Gearframe
2 Gigantes
1 Machina Cannon
(16)

3 Mystical Space Typhoon
3 Geartown
3 Upstart Goblin
3 Pot of Duality
1 Limiter Removal
1 Raigeki
1 Terraforming
(15)

2 Wiretap
2 Breakthrough Skill
2 Dimensional Prison
1 Solemn Warning
1 Bottomless Trap Hole
1 Compulsory Evacuation Device
(9)

Here you're just trying to do lots of damage as quickly as possible, using Upstart and Duality to hunt for Limiter Removal and/or Raigeki to finish the Job.
Gigantes supports turning your soldiers and Gearframes into Rank 4 Xyz monsters and can also be a Heavy Storm-esque effect when required.

Malefic:

3 Malefic Cyber End Dragon
2 Malefic Stardust Dragon
3 Ancient Gear Gadjiltron Dragon
3 Ancient Gear Soldier
1 Thunder King Rai-Oh
(12)

3 Pot of Duality
3 Geartown
3 Mystical Space Typhoon
2 Necrovalley
1 Raigeki
1 Limiter Removal
1 Dimensional Fissure
1 Terraforming
(15)

3 Skill Drain
2 Dimensional Prison
2 Mirror Force
2 Wiretap
1 Bottomless Trap Hole
1 Solemn Warning
1 Torrential Tribute
1 Compulsory Evacuation Device
(13)

Here you're playing a lockout game using Skill Drain and Your Traps. Once you're gotten a few copies of Geartown and a Necrovalley Together, you'll use them to special summon a few Gadjiltron Dragons and lock out the Graveyard.
From there it's just a matter of stopping any attempts to remove your Dragons and attacking for game. Dimensional Fissure helps by locking out the Graveyard to prevent decks like Shaddoll and Burning Abyss building a field.

I'd give those a go, see what you think.

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Expertise

I'm able to answer any and all questions related to the English Yu-Gi-Oh! game itself. This includes, but isn't limited to:

Deck Fixes: Either making suggestions and improvements on a deck you've already built, or building a deck from scratch for you. In either case, please give an idea of the kind of deck you're building, the level of play you're planning to use it in (small tournaments, regionals etc), and the kind of budget you're on.
Please format decks in a way that's easy to read. Each card name should be on its own line, with a number before it indicating how many you're playing. Please split decks into Monsters, Spells and Traps.

NOTE: A level of reasonability is assumed with this. I cannot build you a nationals winning deck based on monsters whose name starts with the Letter 'A' on a budget of 4($6)... Nor will I generally respond well to Questions touting "No Xyz, Synchro... etc" or disallowing cards from certain parts of the show. I haven't seen the show in a number of years and find these conditions to usually be poorly-defined.

Rulings: On any card interacting with any other card(s). Tell me the scenario, and I'll tell you what happens.

I won't be answering questions on whether a trade is fair or not, or on how much X-card is worth, as both these kinds of question can be answered by using Ebay's completed listings page.

Experience

Level 2 Judge Qualification,
Level 1 Player Management Qualification,
Konami Rules Certification 1,
Regularly Head Judges Local Events,
Tournament Wins/Top 8 placements too numerous to detail here

Education/Credentials
BSc (Hons) Degree in Mathematics

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