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Yu-Gi-Oh/Dark simorgh shark


im trying to make a lock deck with dark simorgh and the banishark family and im stuck in replacing tour of underworld.Its for start going to tournaments, i don't have much staples but id like a cheap build, but that can put up a fight in the actual meta.

The new Speedroid cards from High Speed riders can help you replace the Rank 3 functionality that Tour Guide used to Perform:

2 Dark Simorgh
3 Ninja Grandmaster Hanzo
3 Speedroid Terrortop
3 Flyfang
1 Speedroid Tri-Eyed Dice
1 Speedroid Taketomborg
2 Wingtortoise
1 Airorca
1 Genex Ally Birdman

3 Upstart Goblin
3 Pot of Duality
2 Instant Fusion
1 Raigeki
1 Reinforcement of the Army

3 Anti-Spell Fragrance
2 Ninjutsu Art of Super-Transformation
2 Breakthrough Skill
2 Mirror Force
1 Solemn Warning
1 Bottomless Trap Hole
1 Compulsory Evacuation Device
1 Vanity's Emptiness

Here you're really just looking to assemble the combo of Ninja Grandmaster Hanzo + Anti-Spell Fragrance on the first turn, which will let you lock away Spells and Traps with Dark Simorgh.
After that you can use your Banishark and Rank 3 Engines to finish the game.

I'd look at making your extra deck like this:

1 Wind-up Zenmaines
1 Leviair the Sea Dragon
1 Mechquipped Angineer
1 Ghostrick Alucard
1 Number 30 - Acid Golem of Destruction
1 Totem Bird
1 Number 47 - Nightmare Shark
1 H.T.S Psyhemuth
1 Clear Wing Synchro Dragon
1 Yazi, Evil of the Yang Zing
1 Trishula, Dragon of the Ice Barrier
1 Castel the Skyblaster Musketeer
1 Downerd Magician
2 Elder Entity Norden

You might not be able to get hold of all of it yet, but it's a start.
Give that a go, see what you think.


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I'm able to answer any and all questions related to the English Yu-Gi-Oh! game itself. This includes, but isn't limited to:

Deck Fixes: Either making suggestions and improvements on a deck you've already built, or building a deck from scratch for you. In either case, please give an idea of the kind of deck you're building, the level of play you're planning to use it in (small tournaments, regionals etc), and the kind of budget you're on.
Please format decks in a way that's easy to read. Each card name should be on its own line, with a number before it indicating how many you're playing. Please split decks into Monsters, Spells and Traps.

NOTE: A level of reasonability is assumed with this. I cannot build you a nationals winning deck based on monsters whose name starts with the Letter 'A' on a budget of 4($6)... Nor will I generally respond well to Questions touting "No Xyz, Synchro... etc" or disallowing cards from certain parts of the show. I haven't seen the show in a number of years and find these conditions to usually be poorly-defined.

Rulings: On any card interacting with any other card(s). Tell me the scenario, and I'll tell you what happens.

I won't be answering questions on whether a trade is fair or not, or on how much X-card is worth, as both these kinds of question can be answered by using Ebay's completed listings page.


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