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Yu-Gi-Oh/Kozmo Deck!

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Question
With new support and the aid of the latest banlist, the Kozmo deck is ready to take over the meta. Could you look over my decklist and make improvements?


Monsters:21
3 Kozmo Dark Destroyer
3 Kozmo Forerunner
1 Kozmo DOG Fighter
2 Kozmo Sliprider
2 Kozmoll Wicked Witch
2 Kozmo Good Witch
3 Kozmo Farm Girl
2 Ghost Ogre & Snow Rabbit
2 Maxx "C"
1 Kozmo Strawman

Spells:11
3 Forbidden Lance
1 Raigeki
1 Limiter Removal
3 Kozmo Town
3 Emergency Teleport

Traps:8
3 Mirror Force
1 Torrential Tribute
2 Breakthrough Skill
1 Solemn Warning
1 Vanity's Emptiness


I've talked with other people who said Sacred Sword of 7 Stars and Allure of Darkness could be used as both draw power and a combo piece with Strawman.


What are your thoughts?

Answer
I'm not sure how much I like Hand Trap cards like Maxx "C" in here, since they impact how effective copies of Reasoning can be. Since your entire deck is random different levels, it's very difficult for the opposition to call Reasoning correctly, resulting in at worst a witch, but at best a free DarkDestroyer or Farmgirl.

I think I'd start here:

3 Kozmo Dark Destroyer
3 Kozmo Forerunner
1 Kozmo DOG Fighter
2 Kozmo Sliprider
2 Kozmoll Wickedwitch
1 Kozmo Goodwitch
3 Kozmo Farmgirl
1 Kozmo Strawman
(16)

3 Kozmo Town
3 Emergency Teleport
3 Resoning
3 Upstart Goblin
1 Raigeki
1 Allure of Darkness
1 Limiter Removal
1 Terraforming
(16)

3 Mirror Force
2 Breakthrough Skill
1 Bottomless Trap Hole
1 Solemn Warning
1 Vanity's Emptiness
(8)

And see how that works.
With all the other decks this format being slow starters, Kozma needs to be faster off the Mark if it's going to hold its spot as the Damage Racing Deck (yes, enough to play Upstart Goblin - failing to see Teleport or Reasoning early enough means you're on normal summon control).

Give that a go, see what you think.

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I'm able to answer any and all questions related to the English Yu-Gi-Oh! game itself. This includes, but isn't limited to:

Deck Fixes: Either making suggestions and improvements on a deck you've already built, or building a deck from scratch for you. In either case, please give an idea of the kind of deck you're building, the level of play you're planning to use it in (small tournaments, regionals etc), and the kind of budget you're on.
Please format decks in a way that's easy to read. Each card name should be on its own line, with a number before it indicating how many you're playing. Please split decks into Monsters, Spells and Traps.

NOTE: A level of reasonability is assumed with this. I cannot build you a nationals winning deck based on monsters whose name starts with the Letter 'A' on a budget of 4($6)... Nor will I generally respond well to Questions touting "No Xyz, Synchro... etc" or disallowing cards from certain parts of the show. I haven't seen the show in a number of years and find these conditions to usually be poorly-defined.

Rulings: On any card interacting with any other card(s). Tell me the scenario, and I'll tell you what happens.

I won't be answering questions on whether a trade is fair or not, or on how much X-card is worth, as both these kinds of question can be answered by using Ebay's completed listings page.

Experience

Level 2 Judge Qualification,
Level 1 Player Management Qualification,
Konami Rules Certification 1,
Regularly Head Judges Local Events,
Tournament Wins/Top 8 placements too numerous to detail here

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BSc (Hons) Degree in Mathematics

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